AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games in Costa Rica in Q1 2024
Discover the performance trends of the top 5 2D cartoon games in Costa Rica for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 2D cartoon games in Costa Rica showed varying trends in downloads, revenue, and active users on the unified platform. The data, provided by Sensor Tower, reveals interesting insights into the performance of these popular games.
Royal Match from Dream Games experienced a notable increase in weekly revenue, starting from approximately $11K at the beginning of January and peaking at around $16K at the end of March. Weekly downloads saw a significant fluctuation, reaching a high of 21K in the second week of January but tapering off to around 9.9K by the last week of March. Meanwhile, weekly active users showed a steady presence, starting from 46.7K and ending the quarter at 50.5K.
King's Candy Crush Saga maintained consistent weekly revenue, beginning at $9K and peaking at approximately $13K in the final week of March. Downloads remained relatively stable, fluctuating between 2.7K and 3.9K. The game also saw a steady number of weekly active users, starting at 64.6K and closing the quarter at 60.8K.
Coin Master from Moon Active showed a consistent weekly revenue trend, starting at around $8.5K and reaching a peak of approximately $10.8K by the end of March. Downloads were lower compared to other games, with a peak of 1.4K in the first week of January and a low of 358 in early March. Weekly active users saw a slight decline, beginning at 22.4K and ending the quarter at 17.2K.
Clash of Clans from Supercell reported varying weekly revenue, starting at $12.4K in early January and experiencing fluctuations throughout the quarter, peaking at around $11.9K in late February. Weekly downloads remained stable, hovering around 1.8K to 2.1K. The game consistently engaged a large number of weekly active users, starting at 117.6K and closing the quarter at 110.1K.
Hay Day, another title from Supercell, showed steady weekly revenue trends, beginning at $3.6K and maintaining around $2.4K to $3.2K throughout the quarter. Downloads peaked at 2.1K in early February and settled at around 1.7K by the end of March. Weekly active users remained relatively stable, starting at 18.6K and ending the quarter at 18.4K.
For more in-depth insights and data on these games and others, visit Sensor Tower.